Separate regional leagues for Americas and Europe.
Each league is separated into divisions comprised of 8 teams each. Divisions are assembled by calculating the average SR of each team, ranking them from highest to lowest, and dividing them into groups of 8
Sign ups are open to full teams, groups and individuals.
Teams of 6-8 that sign up are all set until Check In, April 21st-22nd.
Individuals and partial teams that sign up MUST form complete teams of 6-8 to be registered for season 2.
Individuals and partial teams may use the League Roster to search for players/teams to complete their roster.
Teams are allowed to signup with up to two bench players that will be pre approved substitutes. They will be used in the average SR calculation as well.
For example, if a team's highest player is SR 3000 and the two lowest are 1500 and 1600, those two will be treated as 2000 for SR average purposes.
This is to ensure that friends can still play together, but a Masters level player cannot join a Silver level team without significantly impacting their opposition.
Each division is contested as a self-contained, single match round robin (each team plays one another once unless otherwise specified).
Win percentage of games played
Score efficiency of games played
Winning a game 2-0 is better than winning 2-1
Record of game(s) played against each other
If two teams are otherwise tied, but one team beat the other in their match, that team wins.
Result of score % in game played against each other
One game playoff
Each team will play one match per weekend for 7 weeks, plus 1 makeup week.
Each match will be scheduled to play at the following times:
Americas: Saturday 6:00 PM CST
Europe: Saturday 3:00 PM BST.
Teams are allowed to reschedule the date and time of the match at the agreement and arrangement of the two team captains.
Any team unable to play forfeits the match (see “Team Responsibilities” below for information of substitute players).
Teams must give 24 hours to notify the opposing captain of a need to reschedule
Teams have up to 20 minutes to arrive to the game lobby unless otherwise agreed upon and noted 30 minutes prior that there will be a delay.
These restrictions may be waived at the discretion of the opposing team’s captain
Teams that miss streamed games/delay streamed games will be removed from consideration for future broadcasts.
Only the winning team needs to report the game using the official game reporter.
One point is awarded for each map won in the best of 3, plus one bonus point for winning the match:
A 2-1 result will give the winning team 3 points and the losing team 1 point;
A 2-0 result will give the winning team 3 points and the losing team 0 points.
Forfeits will be reported at the end of makeup week. (June 17th -- June 23rd )
Forfeits receive a score of 0-0, with a loss going to the forfeiting team.
A match is deemed a forfeit if a team:
Lets the other team know they forfeit
Never makes contact with the other team by make up week
Agrees to a scheduled time and cancels within 24 hours.
Was not available for original game time and cannot offer a reasonable make up time.
Unreported games will result in 0-0 draw.
Teams should contact their division Ambassador for assistance with rules explanations, rescheduling and substitution reporting, match result updates, match result disputes and other intra-divisional issues.
Custom game settings:
Competitive Mode, Single Map, Single Hero Limit, Kill Cam Disabled.
Attention: only the lobby leader of the custom game (by default, the person who sets up the custom game) can pause the match.
Default hotkey to pause: Ctrl + Shift + =
Each match will be played as a best-of-3 maps.
Control maps will be played as best-of-5 rounds (excluding tiebreakers, see below).
If any map ends in a draw, a tiebreaker will be played:
The tiebreaker will be a best-of-1 round on Ilios to determine the winner of that map.
The first two maps are played on the opposing team’s Home Maps.
In every matchup, one team is playing “Home” and the other is playing “Away.” This is determined by the Challonge bracket. In this example, First Church of Jeff (shown on top) is playing “Home,” and Edgelords United (shown on bottom) is playing “away.”
The team playing “Home” chooses one of their two home maps and the first round is played on that map. The other team gets to choose whether to attack or defend first.
In the second round, the “Away” team picks one of their two home maps, and the other team chooses whether to attack or defend first.
If both teams have 1 identical Home Map, that map is eliminated and they must play on their other home maps.
If both teams have 2 identical Home Maps, the first two matches will be played on those maps, and the “Home” team can select which to play first.
In the case of a 1-1 tie after the first two maps (including tiebreakers) have been played, the third map played will be that week’s “neutral map”:
If the neutral map ends in a draw, a tiebreaker will be played (see above).
If the week’s neutral map has already been played as one of the first two maps, then the third map played will instead be Lijiang Tower.
If both the weekly neutral map AND Lijiang Tower have been played as the first two maps, then the third map played will be Oasis.
For obvious reasons, the weekly neutral map will never be Lijiang Tower or Oasis.
In the event of a player disconnect or other issue, each team is entitled to 1 restart per series. The restart must be declared within the first 60 seconds of round 1 of the match.
At the start of the season, each team must:
choose a suitable team name (be sensible, no NSFW names);
designate one captain and one vice captain;
select a “home” map and a “secondary home” map. These can not be Illios and can not be swapped out during the season!
If the team is unable to make a decision on any of these (including being able to come up with a “sensible” team name), the Admins will do it for you.
The captain (or vice captain, in the captain’s absence) is responsible for all communication for their team, this includes confirmation of game time.
The winning team captain must submit game results using the game reporter form.
The captain is responsible for making sure their team is available for each match.
Each player may only be assigned to one team.
Substitutions: If a player is unavailable, it is the team’s responsibility to arrange a substitute player:
The substitute player must equal or lower than the current SR of the player being replaced.
This rule may be disregarded with the permission from the opposing team. In this situation, the opposing team captain has the final say.
The team requiring a substitute must contact the opposing team as early as possible to inform them of the substitution and report the substitution to their division ambassador (Team, Round, and battletag/SR for the player being replaced and the sub)
League Admin reserves the right to review cases where frequent substitutions may be cause for concern.
Player trades: teams may trade players within the same division without restriction. All teams involved must contact the Admins when changing the team roster.
Roster changes: If a team wishes to replace a player for the long term (more than one match, or indefinitely), then the new player must have a season high no more than 250SR higher than the player being replaced. The team has to contact the Admins when changing the team roster.
Note: If you would like to seek an exception to the +250SR limit, please contact a league admin.
It is the captain's responsibility to take screenshots if agreeing upon specific terms outside of the standard match and sub rules. Only textual agreements are sufficient forms of evidence.
For example, if a team wants to put a Sub who is higher SR than the player they are replacing, the opposing captain must agree and a screenshot of the agreement must be saved.
Each division will be assigned one Division Ambassador. A Division Ambassador is responsible for:
Check in on the status of their division’s bracket each week
Contact teams that have not reported their matches for the week
Document any agreements between captains (reschedules, substitutions, forfeits etc)
Verify that substitutes meet the SR requirements
Refer questions about league policy and rules to league provided and verified resources.
Division Ambassadors do NOT have disciplinary or adjudication powers
As an alternative incentive to play in the league, teams may opt to complete special tasks to earn medals.
A medal score of 750/1000 grants teams access to the playoffs
Teams that get into the playoffs based on medals will be unseeded/seeded separately from teams that get invited due to being the top 2 in their division.
Each team can only earn each medal once. All medals must be earned in official league matches--not ranked play, QP, scrims or anything else. Medal documentation must take the form of an imgur album/VOD with timestamps. More details to follow.
Reporting methods for medals will be announced before the league begins. All medal verification will require evidence in the form of a screenshot or VOD, so always record your games!
This seasons medals:
(125) - Quickie: Score within the first minute of the game.
(125) - Shutout: Win a game with out the enemy team scoring.
(100) - Meta?: Get at least 1 killing blow with all characters collectively (Season Wide).
(100) - Sooper Dooper: Use every ult at least once collectively (Season Wide).
(75) - Extermination: Get a team kill.
(75) - Activated My Trap Card: Have any player on the team receive an environmental kill card.
(50) - Easy Pick'ns: Score a kill within the first 5 second of a round (10 seconds KOTH).
(50) - It's Turret not TurreNt: Complete a round using Torb, Bastion, and Symmetra the whole round.
(50) - The Art of War: Over the course of the league, capture a point using all three of: 1) A deathball, 2) A dive comp, 3) using neither Reinhardt nor Winston.
(50) - Lights!: Submit a highlight of your team in a league match.
(50) - Camera!: Submit a 2nd highlight of your team in a league match.
(50) - Action!: Submit a 3rd highlight of your team in a league match.
(25) - Say Cheese: Take a picture of your whole team using emotes before the game starts.
(25) - Hi Mom I'm Famous: Get your game casted on twitch (NO POV).
(25) - Step into my Shoes: Have someone on your team stream a match POV
(25) - Friday Night Lights: Review a VOD of a game with a coach.
At the end of the season there will be a post season playoffs with two ways to enter:
Finishing in the top 2 of your division.
Finishing the season with 750+ medal score.
Medalist Seeding Priority:
Final Medal Score
Overall format is dependant on number of signups and teams accepted into the postseason.
Each team in a division will nominate one of their players.
The league will collectively vote on the all stars from each division.
The number of teams will be determined by the number of division.
Second place winners for a division can be used as fill ins if the winner cannot make it.
Neutral Map Rotation
The format and rules of the league may be changed at any point by the Admins at their discretion, but any changes will be announced at least 1 week before the new changes take effect.
In order to signup up, sub, or fill in, players must have placed in season 3 or beyond.
SR restrictions should be based off the current live season if available.
Teams and players found to be breaking or abusing any of the rules will be met by punishment at the discretion of the Admins, up to and including disqualification and blacklisting of the entire team. Admin decisions are final.